Run time
0.00
0.00s
Turbo Magnet Shield
Arches
0/0
0
×1
Airframe
Airspeed
Boost fuel
Line it up
Gamepad
Field manual

How toFly it

The two runs
Time trialThe whole canyon on a five-clip airframe. Lose all five and you go in the river. Lowest final time wins.
The clockThe big number is your raw elapsed time — it only ever counts up. The line under it is your adjustment: arches, coins, rolls and shaves subtract from it, clips add 3s. Final = raw + adjustment, and that is what is ranked.
Run for itYou start on 22 seconds and the clock never stops. Arch +3s, coin +0.35s, roll +1.2s, shave +0.5s, clip −4s, missed arch −1.5s. Hit zero and you go in the river.
Missing oneFly past an arch and it goes dead grey and your combo resets. In Run for it it also costs you a second and a half.
Speed
It rampsCruise speed climbs from 52 to 82 across the canyon, so the run gets harder on its own. Boost is always a fixed +50 on top of whatever you are cruising at — it never stops mattering.
Boost fuel
LimitedBoost drains the gold bar in about three and a half seconds. It refills on its own when you're off the throttle.
DryRun it to empty and the throttle locks out until the bar builds back a fifth. Spend it on the straights.
Crystals
TurboRed — five and a half seconds of free maximum speed, and a full tank.
MagnetViolet — eight seconds of pulling every coin near your line straight in.
ShieldTeal — eats the next hit for free, no penalty, no lost combo.
RefuelGold — instant full tank.
Scoring
ComboEvery pickup without clipping raises the multiplier, up to ×5. It applies to every bonus. One clip and it's gone.
Close shaveHold within about six units of the rock or the water — without touching — for at least a third of a second.
RankS down to D, from arches threaded, coins taken and how clean you kept it.
Controls
KeysA / D steer · W / S climb · Shift boost · Space roll · P pause · R restart · M mute
TouchDrag anywhere on the left half to steer — the stick spawns under your thumb. Hold the right half to boost. Roll and Boost buttons sit bottom-right.
GamepadLeft stick or d-pad to fly. Either trigger or shoulder to boost. The bottom face button rolls, the menu button pauses, select restarts. On a menu the d-pad moves the selection and the bottom button confirms — a pad alone can drive the whole game. Rumble on crashes, arches and pickups where the pad supports it.
Run held

Paused

SteerDrag the left half of the screen, or A / D
ClimbPush the stick up or down, or W / S
BoostHold the right half of the screen, or Shift
RollTap Roll or press Space — a fast sideways jink
ArchesThread one to shave 0.75s. Missing one breaks your combo.
ShaveSkim the water or the rock without touching for a close-shave bonus
ComboChain pickups without clipping to raise the multiplier up to ×5
CrystalsTurbo, Magnet and Shield — grab them mid-channel
Stick flyTrigger boost✕ / A rollMenu pause

Ridgeback

Follow the river east. Thread every stone arch, keep the wings off the rock, and don't let the walls squeeze you into the water.

Stick flyTrigger boost✕ / A rollMenu pauseSelect restart
A / D steerW / S climbShift boostSpace rollP pause